When Hype Turns Into Heartbreak
Sequels should be a victory lap, not a faceplant. Some refine greatness, while others trip over ambition or cut too many corners. These games had potential but left players puzzled, frustrated, or longing for the past. Whether it was broken mechanics or baffling design choices, let’s take a look at 20 games that turned hype into heartbreak.
1tamara2 on Pixabay AI Generated
1. Banjo-Kazooie: Nuts & Bolts
Rare took a beloved platforming franchise and turned it into a DIY vehicle builder. Fans didn’t expect a garage full of parts they didn’t ask for. Consequently, the game felt like it belonged in a completely different series, leaving players scratching their heads in disappointment.
Banjo Kazooie Nuts & Bolts Full Gameplay Walkthrough (Longplay) by XCageGame
2. Duke Nukem Forever
A game delayed for over a decade should at least be worth the wait. However, “Duke Nukem Forever” wasn’t. Its outdated humor, clunky mechanics, and lifeless gameplay felt like an embarrassing relic. Duke himself seemed stuck in the '90s—and not in a good way.
Duke Nukem Forever - Gameplay (PC) by Lasse Pulkkinen
3. Bomberman: Act Zero
Developers took a fun, colorful, multiplayer classic and stripped away its charm. Instead, they introduced a grim setting and robotic aesthetics nobody wanted. As a result, this game wasn’t just a bad sequel—it was a complete identity crisis.
Bomberman: Act Zero (Xbox 360 Gameplay) | Forgotten Games by NeoGamer - The Video Game Archive
4. Tony Hawk’s Pro Skater 5
A return to the classic Tony Hawk formula should have been great. But this game felt unfinished. It was riddled with bugs, suffered from unresponsive controls, and lacked the soul of its predecessors. Rather than a glorious comeback, it ended up being a tragic bail.
TONY HAWK'S PRO SKATER 5 | PS5 Gameplay (4K 60FPS) by Benedict
5. SimCity (2013)
A legendary city-builder ruined by unnecessary online requirements. Server issues at launch made the game unplayable for many. Even when it worked, the restrictive mechanics frustrated long-time fans. Ultimately, what should have been an ambitious evolution instead felt like a city-sized mistake.
SimCity | Ep. 01 | Best Cities, Worst Game, Ever | SimCity City Building Tycoon Gameplay by Raptor
6. Dead Space 3
The first two games perfected survival horror. Then, “Dead Space 3” swapped terror for action, microtransactions, and a co-op mode that killed the atmosphere. Rather than surviving in terror, players were left with a watered-down sci-fi shooter. The series lost its chilling essence.
7. Metal Gear Survive
Hideo Kojima left, and so did the heart of the franchise. Forget all the tactical espionage! “Metal Gear Survive” delivered base-building, uninspired zombie fights, and a grind-heavy experience. Longtime fans expected mind-bending narratives, not repetitive survival mechanics.
15 Minutes of Metal Gear Survive Gameplay (English Subtitles) - TGS 2016 by IGN
8. Resident Evil 6
“Resident Evil” has always toed the line between horror and action. Unfortunately, RE6 stumbled. With an overwhelming number of campaigns and bloated gameplay, it embraced Michael Bay-style explosions rather than survival horror. This proves bigger isn’t always better.
9. Tomb Raider: The Angel of Darkness
This ambitious yet unfinished mess attempted to reinvent Lara Croft with a darker story. However, bad controls and countless bugs overshadowed the narrative. An anticipated epic saga turned into a tedious and exasperating task for players.
Tomb Raider Angel of Darkness Remastered - Full Game Gameplay Walkthrough (PS5) by HarryNinetyFour
10. Mass Effect: Andromeda
“Mass Effect” was once a masterclass in world-building, but Andromeda struggled to capture that magic. Characters lacked depth, combat felt routine, and emotional moments rarely landed. The weight of past successes loomed over it, turning what should have been a fresh adventure into a reminder of what was lost.
A Story Analysis of Mass Effect Andromeda by Gingy
11. Devil May Cry 2
Something was missing, and fans felt it immediately. Dante, once full of personality, now felt lifeless. Combat lacked the depth and style that made the original so thrilling. Instead of an exhilarating demon-slaying adventure, players were left with a bland, uninspired sequel that failed to live up to its name.
Devil May Cry 2 - Full Game [Long Play] by DevilNeverCry
12. Kane & Lynch 2: Dog Days
Is shock value enough to carry a game? “Kane & Lynch 2” seemed to think so. A relentless, bleak aesthetic overshadowed any real substance. Without compelling characters or engaging gameplay, its attempts at realism only served to highlight its flaws.
Kane & Lynch 2: Dog Days - Full Game Walkthrough by Willzyyy
13. Dragon Age II
Remember the thrill of Origins? “Dragon Age II” didn’t. Recycled maps, a rushed plot, and combat that felt too streamlined made it feel like a shadow of its predecessor. It wasn’t bad, just… disappointing. Fans wanted an epic but got a hastily stitched-together tale with too little heart.
Dragon Age II (2011) - PC Gameplay 4k 2160p / Win 10 by FirstPlays HD
14. Fable III
“Fable III” is the game that lets you rule a kingdom but forget to make it fun. Who needs complex governance when you can just press a button and save the world? Choices felt as weighty as a feather, and the revolution? A glorified checklist. Still, at least the chicken-kicking stayed intact.
Fable III - Full Game by Encrypted Duck
15. Star Wars: The Force Unleashed II
The Force was strong… and then it wasn’t. Starkiller returned, but his story barely mattered. Instead, players who expected an epic sequel found a hollowed-out shell of what could have been. A short campaign, repetitive combat, and unanswered questions turned excitement into frustration.
16. Perfect Dark Zero
Picture this: You’re hyped for a “Perfect Dark” sequel. You start playing. Five minutes in, you ask, “What happened?” Between awkward gunplay, weird animations, and Joanna Dark looking like a knockoff action figure, the magic of the N64 classic disappeared faster than your patience.
Perfect Dark Zero Full Gameplay Walkthrough (Longplay) by XCageGame
17. Crackdown 2
Every sequel should take players higher, push boundaries, and expand the experience. But “Crackdown 2” refused to grow and offered a city that felt lifeless and mechanics that felt stale. The rush of jumping across buildings remained without purpose, and power became meaningless.
Crackdown 2 Gameplay Full Game Walkthrough 4K | NO COMMENTARY by JayX Gameplay
18. Final Fantasy XIII
What makes a great Final Fantasy game: exploration, captivating storytelling, or tactical combat? “Final Fantasy XIII” stripped away player freedom, offering stunning visuals but a restrictive experience. The journey felt less like an adventure and more like a chore. The only thing impressive is the visuals.
FINAL FANTASY XIII All Cutscenes (Full Game Movie) 1080p HD by Gamer's Little Playground
19. Sonic the Hedgehog (2006)
Excitement turned to disappointment as players experienced the game’s countless flaws. Every glitch disrupted immersion, every loading screen tested patience, and every broken mechanic shattered expectations. The dream of a perfect Sonic revival collapsed under the weight of its own mistakes.
Sonic the Hedgehog (2006) [Sonic] (No Commentary) by FCPlaythroughs
20. Aliens: Colonial Marines
What’s worse—bad AI or a broken promise? Colonial Marines became a case study in misleading marketing. Trailers showcased intense, strategic combat, yet players faced lifeless enemies and clumsy mechanics. This game proved that deception leads only to disappointment.
Aliens: Colonial Marines | First 2 Hours of Gameplay by Milo Solaire Gaming